So just a quick update on the Ba’Kash assembly for the ‘Tale of 4+ FS:A-mers’.
I just finished base coating all of the Ba’Kash ready for more detail. It’s really not a large update, but it was time consuming. Strangely enough I’ve won a couple of local speed painting competitions. Once in the last year or so, and once about 20 years ago. Blows my mind how I won either as I feel like I’m as speedy as a sloth on sleeping pills.
I think I’m just too much of a perfectionist when it comes to all art.
So going back a bit, I agreed to join up a small team of forum goers on the Spartan Games forum to put together and fully paint a fleet for Firestorm Armada. My first post on agreeing to this can be found here : https://thedicehateme.wordpress.com/2014/08/17/kedorian-and-bakash-unboxing-and-the-project-of-doom/#more-98
It took me a little while to choose how I wanted to move forward on this project. At the time I had picked up some Ba’kash and Kedorians and was unsure which fleet to move towards completing first.
Just read a really good article on war gaming in general over on the Clockwerk Warriors blog. If you like table top battle games at all, it’s a great read.
Check it out here : http://clockwerk-warriors.blogspot.ca/2014/09/teaching-and-mentorship-in-gaming-clubs.html?m=1
So after 2 weeks of near nothing – BOOM! Two posts in a day.
Not that impressive really, I intended to write the D&D review last week, but grown up stuff sucked the life out of me.
Anyway – on to the latest Firestorm Armada game! 1600 point game with Ryushi and Sorylian vs. Dindrenzi and Kedorian. Was an interesting battle. Got a new camera, so the images should be sharper too!
Pictures and write up can be found here : https://www.flickr.com/photos/126632382@N05/sets/72157647630947272/
So our group went through a brief ‘intro’ game with a little bit of combat with the new Dungeons and Dragons 5th Edition. The players consisted of a Human Warlock (new base class for 5th), a Human Cleric of Helm (we are playing Forgotten Realms), a Tiefling Sorcerer, and a Dwarven Fighter NPC.
Our first impressions of character generation can be found here : https://thedicehateme.wordpress.com/2014/09/03/dungeons-and-dragons-5th-ed-first-impressions/
The ‘adventure’, if you could call it that was a quick rail-roady intro where the players were travelling with a caravan through a desert when they came across some standing stones they wanted to check out. Of course, the stones have some ancient language that points to ‘untold riches’ off in the desert.
So I’ve been working on a video that I intended to be a quick how to play for Firestorm. That ‘brief’ video ballooned into an hour-long demo. So slightly overshot the 10-20 minute mark I had in my head, but what the hell.
I wanted to put together a short little show of how the game played with a bit of explanation as if I were showing a friend how to play. The videography is no where as sharp as I wanted, and the sound is not as clear – but I have a cheap little waterproof Kodak PlaySport video camera, so I didn’t know what else to expect really.
So I picked up my first new D&D product in what was likely 13+ years. I got the newest 5th ed. Player’s Handbook on release. I had seen a few videos on it and read a couple of beta test reviews that actually piqued my curiosity.
The first thing that drew me in was the art. It seemed like it was half going back to the old AD&D 2nd style of rich painting styles where realism was a desire and half way between the art in 3rd, 3.5 and 4th. I was never a fan of the anime-esque art since AD&D 2nd. It’s just not my thing. I was partially drawn into AD&D 2nd in my youth due to the incredible art (and on course there were a lot of not so credible art works within), but the modern art seemed to be calling out to the Yugi-Oh! generation. So in short – new art good – previous art can suck it.